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Absolom Hues
Gallente Trans-Solar Works Rooks and Kings
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Posted - 2009.12.03 21:41:00 -
[1]
Edited by: Absolom Hues on 03/12/2009 21:44:43
[Federation Navy Comet, Shield Tanked] Magnetic Field Stabilizer II Overdrive Injector System II Overdrive Injector System II Damage Control II
Domination 1MN MicroWarpdrive Faint Epsilon Warp Scrambler I Small Shield Extender II
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Ammatar Navy Small Energy Neutralizer
Small Anti-Thermal Screen Reinforcer II Small Anti-EM Screen Reinforcer II Small Core Defence Field Extender II
Hobgoblin II x3
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"Thats all I gots to say about that" |

Absolom Hues
Gallente Trans-Solar Works Rooks and Kings
|
Posted - 2009.12.04 15:59:00 -
[2]
Originally by: Morel Nova Edited by: Morel Nova on 04/12/2009 15:27:31
Originally by: Absolom Hues Edited by: Absolom Hues on 03/12/2009 21:44:43
[Federation Navy Comet, Shield Tanked] Magnetic Field Stabilizer II Overdrive Injector System II Overdrive Injector System II Damage Control II
Domination 1MN MicroWarpdrive Faint Epsilon Warp Scrambler I Small Shield Extender II
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Ammatar Navy Small Energy Neutralizer
Small Anti-Thermal Screen Reinforcer II Small Anti-EM Screen Reinforcer II Small Core Defence Field Extender II
Hobgoblin II x3
this is also absolutely horrible. small shield extender? it hardly adds any HP, no tank just speed? bunch of faction on a 30 mil ship?
Kirzath fit is good
Horrible fit? You are entitled to your opinion... but the sheild extender adds over 700 EHP and has much more hitpoints than the others listed. If you want a tank with a booster than simply remove the extender and add a shield booster and a NOS. Runs twice as long as the armor fits listed above... with more hitpoints and no powergrid implants.
[Federation Navy Comet, Shield Tanked (Boosted)] Magnetic Field Stabilizer II Overdrive Injector System II Overdrive Injector System II Damage Control II
Domination 1MN MicroWarpdrive Faint Epsilon Warp Scrambler I Pithi C-Type Small Shield Booster
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Ammatar Navy Small Nosferatu
Small Anti-Thermal Screen Reinforcer II Small Anti-EM Screen Reinforcer II Small Core Defence Field Extender II
Hobgoblin II x3
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"Thats all I gots to say about that" |

Absolom Hues
Gallente Trans-Solar Works Rooks and Kings
|
Posted - 2009.12.04 16:17:00 -
[3]
Originally by: Kirzath

Quote: [Federation Navy Comet, POLICE] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Small 'Accommodation' Vestment Reconstructer I
Phased Monopropellant I Hydrazine Boosters 1MN Afterburner II J5b Phased Prototype Warp Scrambler I
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Small Remote Hull Repair System I /OFFLINE Light Neutron Blaster II, Caldari Navy Antimatter Charge S
Small Ancillary Current Router I Small Hybrid Burst Aerator I Small Low Friction Nozzle Joints I
Warrior II x3
Fly it like a Taranis.
Not a bad fit... but why the offlined remote hull repair? You do realize that an empty slot cools as well as an offline module for overloading? ___
"Thats all I gots to say about that" |

Absolom Hues
Gallente Trans-Solar Works Rooks and Kings
|
Posted - 2009.12.04 16:26:00 -
[4]
Originally by: Morel Nova Edited by: Morel Nova on 04/12/2009 16:20:32
Originally by: Absolom Hues
Horrible fit? You are entitled to your opinion... but the sheild extender adds over 700 EHP and has much more hitpoints than the others listed. If you want a tank with a booster than simply remove the extender and add a shield booster and a NOS. Runs twice as long as the armor fits listed above... with more hitpoints and no powergrid implants.
the main reason the shield fit is horrible is that you have no range control. you have no web or afterburner, so your opponent is going to be the one dictating distance. and by the off chance that you arent scrambled you really dont want to run the MWD because it blooms your sig to 250+ m which pretty much guarantees getting instapopped by stuff.
its also only 700 HP which is like 10-15% hp. the dualprop fit above does a bit over 20% more dps and has good range control and can speed tank things with its AB.
if you want a buffer with shield you can do something liek this (loose neut, but you wouldnt have neuted another dps frig anyway in time before you died):
[Federation Navy Comet, Shield Tanked] Magnetic Field Stabilizer II Micro Auxiliary Power Core I Overdrive Injector System II Damage Control II
Catalyzed Cold-Gas I Arcjet Thrusters Faint Epsilon Warp Scrambler I Medium Shield Extender II
Light Neutron Blaster II, Caldari Navy Antimatter Charge S Light Neutron Blaster II, Caldari Navy Antimatter Charge S Ammatar Navy Small Energy Neutralizer /OFFLINE
Small Anti-Thermal Screen Reinforcer II Small Anti-EM Screen Reinforcer II Small Core Defence Field Extender II
Hobgoblin II x3 Warrior II x3
gets 8.1k EHP which means the extender gives 60% more EHP.
see what I mean?
Originally by: Absolom Hues
Not a bad fit... but why the offlined remote hull repair? You do realize that an empty slot cools as well as an offline module for overloading?
its a taranis-like wolf-pack gang fit. you can rep your own armor and the hull rep is for a friend who has dipped into structure and you have a few minutes in a safespot.
I submit to your logic of range control. Thanks for the explanation for of your opinion. I suppose that Microwarps would be better applied if you were trying to stay out of web range.
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"Thats all I gots to say about that" |
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